Friday, 16 July 2010

Spells

Started work today on spells, which is good news because it’s the last gameplay element to be implemented. I’m trying to work on unique spells as I don’t want spells that just do the same function the towers perform.

The lightning tower I was working on looks great I managed to get the dynamic electricity flow I was going for , so I’m extremely pleased about that working out well.

Thursday, 15 July 2010

Tower

Added a new Ice tower which freezes enemies causing them to slow down. Also working on a lightning tower currently. I want the lightning effect to look dynamic so it will take slightly longer than the ice tower.

Also fixed a few problems caused by the new animation system. Such as it breaking the wave meter.

Wednesday, 14 July 2010

Animation

Created a new animation system for the units, instead of using a sprite sheet with different pictures of a unit, I instead used a sheet full of body parts, so that the animation is generated now, which allows me to make the units do a number a cool things. I could if I wanted to have units explode with body parts flying around, but I’ll probably just keep to using it for less violent actions like walking.

Tuesday, 13 July 2010

Town Builder

Went back to the town builder to make it finished and to replace all that nasty “programmer art”. Just need to make a few more buildings to add to the town.

The town builder is basically a feature that once you complete a level or replay it, you get awarded construction points. The player can then use these construction points to make new buildings in the town.

Each building has special functions , such as houses they generate gold every few seconds , while other buildings such as armouries award cheaper towers and so on.

Monday, 12 July 2010

Buildings and Sounds

I was planning on remaking the build menu for some time so I finally got around to it. Tried to make it a bit better than it was before. So I’m glad I have that part finished , I’m just going to add some highlighting for when the player places the building so they know what it is they are going to place .

Once I have finished with that, it is then on to adding some sound effects. My flame tower which I’m pretty pleased with right now just needs some sound to make it come alive and it also doesn’t feel right , that at the moment the catapult makes the same sound as bow.

Sunday, 11 July 2010

Core game done

I have finished , the main part of the game now , so now its possible to select a level complete it and then get awarded a rank depending on your performance.This then unlocks the next level.


This is good because it leaves me more time on adding more features .

Saturday, 10 July 2010

Game Title and BoxArt


I have been thinking about the name of the game for a while now . So I have finally decided to call it StormGate .


Also here is a sneak peak at the box art.